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Starred repositories

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自定义平滑拖尾

C# 30 8 Updated Mar 15, 2026

A unity tool to hide certain areas of character meshes and reduce the amount of clipping between clothing layers

C# 29 5 Updated May 18, 2021

Procedural grass rendering in Unity URP using DrawMeshInstancedIndirect and WeightMap control.

C# 29 3 Updated Jan 30, 2026

Unity high-definition graphics plugin for Universal Render Pipelines.

ShaderLab 214 47 Updated Apr 8, 2026
C# 3 Updated Jul 20, 2025

YKEngine示例项目

C++ 70 20 Updated Mar 6, 2026

Renderdoc.dll injector base on SeanPesce/d3d11-wrapper

C++ 68 12 Updated May 23, 2024

D2X | Modern C++ Core Language Features - "A C++ tutorial project focused on practical"

C++ 1,643 108 Updated Mar 17, 2026

技术面试最后反问面试官的话

18,440 1,381 Updated Mar 4, 2024

Demo for post-processing implement in Unity.

ShaderLab 81 24 Updated Oct 25, 2019

Benchmark for Unity's InstantiateAsync API

C# 9 1 Updated Nov 2, 2024

A 2D implementation of Radiance Cascades in Unity URP

C# 143 8 Updated Mar 2, 2025

Procedural/Dynamic Grass for Unity URP

C# 404 54 Updated Feb 8, 2026

Crack LeetCode, not only how, but also why.

Markdown 133,287 23,653 Updated Feb 28, 2026

Two tools for Unity to deal with spherical harmonics

C# 160 30 Updated Jun 10, 2020

This is a project to implment dynamic GI in unity URP

C# 15 1 Updated Mar 16, 2023

Easily train a good VC model with voice data <= 10 mins!

Python 35,256 4,988 Updated Nov 24, 2024

A Eye Opening effect created for Serious Point Games

ShaderLab 7 Updated Oct 1, 2025

Post-processing effects for Unity URP (6000.0.58f1) as part of my self study on shader programming

ShaderLab 43 4 Updated Oct 1, 2025

real-time atmosphere rendering in Unity URP

C# 105 9 Updated Sep 5, 2025

A node shader editor for Toon and PBR shaders

C# 107 8 Updated Apr 9, 2026
C# 173 33 Updated Nov 20, 2020

clash for windows汉化版. 提供clash for windows的汉化版, 汉化补丁及汉化版安装程序

JavaScript 28,088 3,220 Updated Jun 26, 2025

Crossous's unity tools,currently contains shader variant stripper tools

C# 214 43 Updated Dec 25, 2025

learn physically based atmosphere scattering in unity urp

HLSL 2 Updated Mar 9, 2025

A real time atmospheric scattering renderer for Unity's BRP and URP

C# 1 Updated Nov 23, 2024

Various Static/Realtime Cubemap Rendering Implementations in Unity.

C# 20 1 Updated Apr 7, 2025

Smooth Normals to Improve backface Outline

C# 83 12 Updated Apr 26, 2023
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