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Pure TypeScript text shaping engine.

TypeScript 35 3 Updated Apr 2, 2026

WebGPU implementation of Eric Lengyel's Slug algorithm for resolution-independent vector text rendering on the GPU

TypeScript 174 3 Updated Mar 25, 2026

Demux media files in the browser using WebAssembly, designed for WebCodecs 在浏览器中实现媒体文件的解封装,专为WebCodecs设计

TypeScript 182 21 Updated Dec 20, 2025

GPU texture/buffer performance tester

C++ 679 32 Updated Nov 19, 2020
TypeScript 39 3 Updated Oct 5, 2021

SVG Parser and rendering using blend2d for graphics

C++ 19 8 Updated Apr 13, 2026

OpenGL Toy-"Engine" with Wavefront Path Tracer and Rasterizer with Voxel Cone Tracing/Global Illumination

C# 372 24 Updated Feb 3, 2026

Real-time screen-space global illumination project made for BabylonJS

TypeScript 36 10 Updated Jul 8, 2024

A shader effect compiler for GLSL

Shell 22 6 Updated Jan 9, 2020

DirectX 12 Renderer

C++ 368 32 Updated Jun 22, 2021

Directed Acyclic Graph Execution Engine (DAGEE) is a C++ library that enables programmers to express computation and data movement, as task graphs that are scheduled concurrently and asynchronously…

C++ 48 6 Updated Oct 12, 2021

My personal Vulkan renderer

C++ 1,863 152 Updated Apr 12, 2026

Renderer agnostic frame graph library

C++ 258 30 Updated Dec 3, 2025

This is the source for the demos in my blog post Instanced Line Rendering.

JavaScript 240 18 Updated Nov 19, 2019

A faster analogue of the std::vector for the perfomance-dependent enviroment

C++ 19 3 Updated Jun 21, 2019

Approximates cubic bezier curves with quadratic ones. C port of fontello/cubic2quad

C 6 Updated Oct 19, 2020

IEEE 754 16-bit Float

C++ 46 6 Updated Jul 1, 2014

State of the art sorting and segmented sorting, including OneSweep. Implemented in CUDA, D3D12, and Unity style compute shaders. Theoretically portable to all wave/warp/subgroup sizes.

Cuda 451 30 Updated Dec 14, 2024

Run user-provided code in a Web Worker

JavaScript 191 4 Updated Feb 18, 2025

👂 A-weighting and other noise weighting

JavaScript 44 5 Updated Apr 7, 2026

A modern C++17 glTF 2.0 library focused on speed, correctness, and usability

C++ 516 79 Updated Jan 11, 2026

Low-level C++ Rive runtime and renderer

C++ 1,074 100 Updated Apr 14, 2026

💾 Read/Write Figma Files as JSON

TypeScript 319 43 Updated Aug 15, 2025

Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go

Rust 3,377 365 Updated Feb 13, 2026

glsl-gaussian is a shader generator for WebGL, to generate a gaussian blur of an input texture

JavaScript 23 1 Updated Aug 17, 2016

Fast Gaussian Blur algorithm

C++ 125 21 Updated Aug 18, 2024

Sandbox project for different blurring techniques

Java 650 210 Updated Oct 1, 2020

NetworkOptix open-source components used to build Powered-by-Nx products including Desktop Client for Network Optix Video Management Platform.

C++ 74 31 Updated Apr 15, 2026

decode the codec= string in a media mime type

JavaScript 33 3 Updated Dec 25, 2025
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