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E-books collected according to Milo Yip's learning path
A bunch of links to grapics development resources. This is published at http://ahcox.com/graphics/graphics-resources
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
Simple OpenCL examples for exploiting GPU computing
Easy to integrate Vulkan memory allocation library
🎓 Path to a free self-taught education in Computer Science!
Custom memory allocators in C++ to improve the performance of dynamic memory allocation
This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10 SDK
A brief computer graphics / rendering course
A game engine with a fully bindless, GPU-driven renderer featuring real-time path-traced global illumination, hardware ray tracing, and a physics simulation running at 200Hz, built over 10+ years o…
A complete computer science study plan to become a software engineer.
Curated list of project-based tutorials
oneAPI Threading Building Blocks (oneTBB)
stb single-file public domain libraries for C/C++
The official distribution of olcPixelGameEngine, a tool used in javidx9's YouTube videos and projects