Systems, tools and strange little machines.
I work across infrastructure, automation, software systems and creative technology.
I am drawn to things that touch the real world: networks, services, logs, hardware, failure, noise, rhythm and form.
Some projects are built for resilience and visibility. Others are built for texture, mood and curiosity.
Critical systems
Monitoring, diagnostics, automation and internal infrastructure.
Systems and software
Services, tooling, workflows and architecture shaped by real constraints.
Creative computing
Generative visuals, sound experiments, retro tech and small digital artifacts.