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Bridge local AI coding agents (Claude Code, Cursor, Gemini CLI, Codex) to messaging platforms (Feishu/Lark, DingTalk, Slack, Telegram, Discord, LINE, WeChat Work). Chat with your AI dev assistant f…
Teams-first Multi-agent orchestration for Claude Code
Official implementation of Kimodo, a kinematic motion diffusion model for high-quality human(oid) motion generation.
Official PyTorch implementation of "Visually-grounded Humanoid Agents"
A high-fidelity, open-source robotics simulator integrating Unreal Engine's photorealistic rendering with MuJoCo's precision physics.
[CVPR 2026] EmbodMocap: In-the-Wild 4D Human-Scene Reconstruction for Embodied Agents
[CVPR'26 Highlight] Official Repository of CVPR2026 Paper: ArtHOI: Taming Foundation Models for Monocular 4D Reconstruction of Hand-Articulated-Object Interactions
The official implementation of “MonoArt: Progressive Structural Reasoning for Monocular Articulated 3D Reconstruction”
[ArXiv 26] The official repository of "ArtHOI: Articulated Human-Object Interaction Synthesis by 4D Reconstruction from Video Priors".
Official Code Release of SAGE: Scalable Agentic 3D Scene Generation for Embodied AI
A curated list of awesome 3D object and scene generation papers.
[AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction
[NeurIPS 2025] Implementation of "SceneSplat++: A Large Dataset and Comprehensive Benchmark for Language Gaussian Splatting"
Foundation Model (SAM3, SAM3D, FoundationStereo, FoundationPose) Based Perception Stack
[NeurIPS 2025] InternScenes: A Large-scale Interactive Indoor Scene Dataset with Realistic Layouts.
This repository collects papers on Human-Interaction-Motion-Generation applications. We will update new papers irregularly.
PaperBanana: Automating Academic Illustration For AI Scientists
🏂 Training-Free Human Mesh Recovery from Videos, based on SAM-3, Diffusion-VAS, and SAM-3D-Body.
Physical laws underpin all existence, and harnessing them for generative modeling opens boundless possibilities for advancing science and shaping the future!
[CVPR 2026] CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interaction
PhysX-Anything: Simulation-Ready Physical 3D Assets from Single Image (CVPR 2026)
Reproducible evaluation of NeRF and 3DGS methods
This is the official repository of the paper "Towards Physically Executable 3D Gaussian for Embodied Navigation".