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Turn Claude Code into a full game dev studio — 48 AI agents, 36 workflow skills, and a complete coordination system mirroring real studio hierarchy.
Pure TypeScript media toolkit for reading, writing, and converting video and audio files, directly in the browser.
My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics
2D and 3D physics engines focused on performance.
Unlock custom brushes, natural fill effects and intuitive hatching in p5.js
Godot 4 demo with a plug-and-play 3D Third-Person Shooter (TPS) character controller inspired by games like Ratchet and Clank.
🤖 Godot Engine 4 template to better get started for gamejams with your 2D or 3D game!
pmndrs / meshline
Forked from spite/THREE.MeshLine🪱 Mesh replacement for THREE.Line
🚀 Strapi is the leading open-source headless CMS. It’s 100% JavaScript/TypeScript, fully customizable, and developer-first.
Screen-space raymarched godrays for three.js using the pmndrs postprocessing library
A plugin for implementing balancing of wrapping text in a web page
🥊 Tiny 200 byte functional event emitter / pubsub.
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
Smooth scroll at it should be
Starter for Next.js projects with a basic page transition logic.
Deferred rendering blog post code
Deploys a GitHub project to a FTP server using GitHub actions