Stars
Godot/Unity3D System Design Architecture
Walk through an infinite, procedurally generated city
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
A work-in-progress chess bot written in C#
TinaX Framework : Unity based Game Client Framework | 基于 Unity 的游戏客户端开发框架
Recreating the movement and feel from Celeste
Programmer-friendly framework for visual novels (VN) / text-based adventure games (AVG) on Unity
A video series on making a multiplayer first-person shooter in Unity.
Implementation of the Slay the Spire Map in Unity3d
PixelGame, 传说骑士,RogueLike 像素地牢游戏 (Unity2D 制作)