Highlights
- Pro
Stars
π¨βπ buzz, A small/lightweight statically typed scripting language
A shader-based software renderer written from scratch in C89
The new source code of the LinearFold, linear-time prediction for RNA secondary structures
Valdi is a cross-platform UI framework that delivers native performance without sacrificing developer velocity.
NcEngine: 3D game engine written in modern C++ and Vulkan
A fast C++23 3D game engine for modern devices, with wide platform support
AGE: Arc Game Engine is an open-source engine for building 2D & 3D real-time rendering and interactive contents, especially video games with C# scripting support.
Any model. Any hardware. Zero compromise. Built with @ziglang / @openxla / MLIR / @bazelbuild
C header (and language binding metadata) generator for Dear ImGui
Unbiased & physically-based GPU HIPRT (C++/HIP) interactive path tracing renderer
This is the Android Studio OLC Pixel Game Engine 2.0 Mobile for Android. Supports Android Studio on: Windows, Linux and MAC
This is the Visual Studio release of OLC Pixel Game Engine 2.0 Mobile All In One for Android and iOS Project Template.
A text editor in less than 1000 LOC with syntax highlight and search.
An 8-bit CPU, made with TTL chips on custom, modular PCBs. Includes board designs, and Arduino code to program its instruction set and programs.
A simple framework for rapid prototyping on Vulkan or Direct3D 12
The Modern Vulkan Cookbook published by Packt
The implementation of real-time rendering technologies based on Google Angle(OpenGL ES 3.1) and SDL2
A D3D11 application for experimenting with Spherical Gaussian lightmaps
An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license
A minimal example of using Rust, wgpu, and egui without using eframe π¦ Works on Windows/Linux/MacOS/Web/Android/OpenXR (Such as Quest 3 + Virtual Desktop)