I'm a C++ focused programmer that loves Graphics Programming and working on Game Engines.
Highlights
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cereal Public
Forked from USCiLab/cerealA C++11 library for serialization
C++ BSD 3-Clause "New" or "Revised" License UpdatedJan 21, 2026 -
Vulkan2D Public
Forked from PaoloMazzon/Vulkan2D2D renderer written in C utilizing Vulkan
C zlib License UpdatedDec 29, 2025 -
Tridium Public
A high-fidelity game engine with a custom RHI supporting Dx12, and OpenGL.
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entt Public
Forked from skypjack/enttGaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
C++ MIT License UpdatedOct 16, 2025 -
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My C# Tank Game Project made with only Raylib started in 2023.
C# UpdatedAug 7, 2023