Releases: BEEmod/BEE2.4
Releases · BEEmod/BEE2.4
Beta Pre-Release 5
- Better BTS bottomless pits
- Correctly detect and handle 4x4 tiles on walls
- Show suggested items when mousing over the 'Set Suggested' button
- Remove indicator toggling instances if the antline doesn't need toggling
- Merge goo triggers together
Lots of item improvements:
- 50s FourthReaper fizzlers
- 50s Paint Fizzler
- Overgrown glass
- BTS light strips
- BTS Pedestal buttons
- BTS fizzler
- 50s sendificator, light bridges
- 80s light strips, fizzlers, floor buttons
- P1 style track platforms
- Catwalk stairs
- Old Aperture, P1 cubedropper
- New reflection gel editor and ingame models
- Add lots of missing instances and editor models
- BEE1 Triggers can optionally be seen in preview mode
Beta Pre-Release 4
- Catwalks
- Fizzler portal bumpers - much more difficult to portal bump.
- Goo mist effects - Clean and Overgrown style.
- Options window
- Revamped piston platform - Reduced entities significantly, use the auto-activate feature with or without other connections.
- Fixed stairs, added static and portalable versions.
- Started adding Overgrown Style - still lots of work needed
- Multiple light strip variants
- Added Josepezdj's destroyed signage textures
- Fix some broken music tracks
Beta Pre-Release 3
- Remove timer system from voice lines - it's just confusing
- Fix glitches with .vmf suffix
- Allow forcing starting in the elevator, or using a particular corridor
- Add ability to move faith plate trigger
- Improve 50s/70s buttons
- 1960s flamethrower/crusher
- Make 50s faith plates solid and improve texture
- 50s Gel droppers
- Improve coop exit and sphere
- Add FourthReaper's Fizzlers
Beta Pre-Release 2
Second release, fixing the export so the custom compiler is copied properly to the target game.
Beta Pre-Release 1
Initial version of the BEE2 Python edition.