Starred repositories
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
A sample BRG project for the blog post @ https://gamedev.center
MiniMax-M1, the world's first open-weight, large-scale hybrid-attention reasoning model.
Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog
🤗 Transformers: the model-definition framework for state-of-the-art machine learning models in text, vision, audio, and multimodal models, for both inference and training.
Web interface for browsing, search and filtering recent arxiv submissions
deeplearning.ai(吴恩达老师的深度学习课程笔记及资源)
SGLang is a fast serving framework for large language models and vision language models.
Deep Learning papers reading roadmap for anyone who are eager to learn this amazing tech!
🧑🏫 60+ Implementations/tutorials of deep learning papers with side-by-side notes 📝; including transformers (original, xl, switch, feedback, vit, ...), optimizers (adam, adabelief, sophia, ...), ga…
Powerful context menu manager for Windows File Explorer
Road Architect for Unity; Development is ongoing but slow; Also available at GitLab: https://gitlab.com/FritzsHero/roadarchitect
A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.
The extra fast, low memory footprint YAML library for C#, focued on .NET and Unity.
Sparse volume compute and rendering on NVIDIA GPUs
VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph
Demo project for the large scale game component with CBTs
Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once
A minimal atmospheric scattering implementation for Unity