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R3D - v0.2

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@Bigfoot71 Bigfoot71 released this 04 Apr 09:15
· 592 commits to master since this release

R3D - Pre-Release 0.2

What's Changed

  • Improved transparency support, including the addition of alpha scissor in depth shaders
  • Added support for depth pre-pass in forward rendering
  • Reduced VRAM usage and adjusted render passes
  • New functions to access various buffers, such as normals and depth
  • New functions to retrieve view/projection matrices
  • Removed legacy sprite functions from the old R3D version, now obsolete
  • Fixed build issues

New Contributors

🔧 Next Steps (0.3)

  • OpenGL ES support

📌 Roadmap

  • 0.4: OpenGL ES stabilization
  • 0.5: First stable release

Full Changelog: v0.1...v0.2