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Showing results

Raspberry Pi Gaussian Splat Rendering

C 5 Updated Jun 11, 2026

Eric Graham's original 1987 Juggler Raytracer 1.0 source code and related data

C 63 3 Updated Jun 3, 2026

3D Geospatial engine for raylib

C++ 106 5 Updated Jun 13, 2026

libretro frontend using raylib 👾

C 37 9 Updated Jun 14, 2026

Odin Programming Language

Odin 10,763 980 Updated Jun 13, 2026

Easy to use Entity Component System (ECS) crafted with Odin.

Odin 31 Updated May 11, 2026

The C# port of an advanced 3D rendering library built on top of raylib.

C# 14 Updated May 17, 2026
Game Maker Language 167 7 Updated Feb 5, 2025

Vulkan Bootstrapping Iibrary

C++ 1,231 120 Updated Jun 12, 2026

A fantasy console written in C# with a simple but powerful assembly language

C# 78 5 Updated Jun 9, 2026

Write like a high-level language, run like C.

C 4,298 216 Updated May 28, 2026

Advanced 3D rendering library for raylib

Pascal 25 2 Updated Jun 8, 2026

Godot toolkit for the Odin programming language

Odin 146 13 Updated Dec 1, 2025

Make games using Odin + Raylib that work in the browser

Odin 151 12 Updated May 12, 2026

Minimal HowTo for building and using SDL3 on a variety of platforms, including mobile and web. Also includes SDL_mixer, SDL_Image, and SDL_ttf!

CMake 362 53 Updated Apr 21, 2026

A modern engine that shows rendering techniques like hardware raytracing and clustered shading

C++ 52 3 Updated Sep 24, 2025

Meta loader for Vulkan API

C 1,852 159 Updated Jun 12, 2026

Use Direct3D shaders with other 3D rendering APIs.

C 210 48 Updated Apr 28, 2026
CMake 8 1 Updated Apr 22, 2026

bfxr.net in javascript, with more things!

HTML 274 22 Updated Aug 11, 2025

Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal

C++ 2,595 154 Updated Jun 13, 2026

an addon containing a jump flood algorithm driven motion blur compositor effect for Godot 4.3 beta

GLSL 340 10 Updated Nov 6, 2025

An SDL3-based implementation of OpenAL in a single C file.

C 234 29 Updated Jun 11, 2026

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

C 17,153 2,102 Updated Jun 13, 2026
C++ 4 Updated Feb 6, 2026

Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog

218 8 Updated Oct 5, 2019
C 29 Updated Sep 15, 2025

A single-header ANSI C immediate mode cross-platform GUI library

C 11,208 677 Updated Jun 7, 2026

C wrapper for Jolt Physics

C++ 72 18 Updated May 14, 2026
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