A student developer passionate about technology and creation, currently exploring the intersection of robotics and game development.
Experimenting with different tech stacks to solve interesting problems:
- Daedalus: A Rust + Bevy based RoboMaster vision algorithm verification simulator for testing robot vision algorithms in virtual environments
- Ouranos: Multi-protocol proxy for Minecraft Bedrock Edition, addressing compatibility issues across different client versions
- Minecraft Ecosystem: Exploring server plugins and gameplay mechanics optimization
- Robotics Simulation: RoboMaster vision algorithm verification, ROS2 integration, Bevy engine
- Game Development: PocketMine-MP mod development, backend performance optimization
- Network Programming: Multi-protocol proxies, network architecture design
- Problem Solving: Approaching technical challenges from different perspectives
China (GMT/UTC+8)
- Enjoy deep diving into technical problems and the process of building things from scratch
- Continuously learning and growing through both independent work and team collaboration
- Believe in the importance of solid fundamentals and continuous learning
- Still figuring out my optimal path for technical growth
- Minecraft Bedrock Edition server development and architecture
- RoboMaster robotics competition technology, particularly vision algorithms
- Multi-protocol network programming
- System architecture and performance optimization
Still in the learning phase - there's likely plenty of room for improvement in my code. If you're interested in my projects, I'd welcome your suggestions and feedback. Let's learn and grow together!