Skip to content
View BoyanTata's full-sized avatar

Block or report BoyanTata

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Starred repositories

Showing results

Import a 3D Model and automatically assign and export animations

TypeScript 2,852 268 Updated Jun 18, 2026

A research-purpose software for 3D morphing between two meshes with arbitrary connectivity.

C++ 11 3 Updated Apr 2, 2026

Gaussian Haircut: Human Hair Reconstruction with Strand-Aligned 3D Gaussians

Python 283 25 Updated Jan 16, 2025

我的 ComfyUI 工作流合集 | My ComfyUI workflows collection

7,591 698 Updated Dec 20, 2024

Open-Sora: Democratizing Efficient Video Production for All

Python 29,110 2,975 Updated Apr 9, 2026

A Neural Volumetric Renderer

Cuda 257 21 Updated Jan 20, 2025

DarknessFX Collection of Unreal Engine Materials

353 34 Updated Jan 7, 2026

Tools for generating SDF from textures in Unreal Engine

86 13 Updated Nov 24, 2025

A 3D engine with ECS and Vulkan renderer for Rust developers

Rust 312 9 Updated Jun 9, 2025

egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

Rust 29,430 2,051 Updated Jun 18, 2026

A modular game engine written in Rust

Rust 4,694 235 Updated May 21, 2024

Data-oriented and data-driven game engine written in Rust

Rust 8,022 730 Updated Dec 6, 2021

A refreshingly simple data-driven game engine built in Rust

Rust 46,675 4,630 Updated Jun 18, 2026

Shader playground website for exploring HLSL, GLSL, SPIR-V compilers

C 644 49 Updated Mar 4, 2024

Godot Engine – Multi-platform 2D and 3D game engine

C++ 112,695 25,678 Updated Jun 18, 2026

游戏服务器框架,网络层分别用SocketAPI、Boost Asio、Libuv三种方式实现, 框架内使用共享内存,无锁队列,对象池,内存池来提高服务器性能。还包含一个不断完善的Unity 3D客户端,客户端含大量完整资源,坐骑,宠物,伙伴,装备, 这些均己实现上阵和穿戴, 并可进入副本战斗,多人玩法也己实现, 持续开发中。

C++ 1,574 506 Updated Apr 28, 2025

Cross-platform asynchronous I/O

C 26,921 3,884 Updated Jun 15, 2026

基于Vulkan的GPU Driven Rendering教程

TeX 80 18 Updated Nov 3, 2021

A simple ImGui component for rendering profiling data

C++ 304 21 Updated Sep 6, 2025

A rendergraph-based graphical framework for Vulkan

C++ 809 39 Updated Jun 22, 2025

Official Code for DragGAN (SIGGRAPH 2023)

Python 35,821 3,418 Updated May 18, 2024

A non-linear editing software that helps you to make nice video.

C++ 500 48 Updated Dec 4, 2024

Simple animations for ImGUI

C++ 121 10 Updated Nov 22, 2022

Universal Scene Description

C++ 7,330 1,426 Updated Jun 16, 2026

MapleStory implementation build with early stage MapleEngine

Lua 147 31 Updated Sep 25, 2020

Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )

C++ 340 34 Updated May 15, 2024

Utopia Game Engine 无境游戏引擎

C++ 492 71 Updated Apr 26, 2022
Next