- Madrid, Spain
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09:26
(UTC +01:00) - https://www.andres-brugarolas.com/
- @andresjs17
- in/andres-brugarolas-martinez
- https://www.buymeacoffee.com/brugarolas
- https://www.npmjs.com/~brugarolas
Lists (31)
Sort Name ascending (A-Z)
Apps
Browsers, TS/JS/WASM runtimes
- Browsers - Web-based GUIs - TypeScript stuff - JavaScript engines & stuff - WebAssembly engines & stuff - Transpiling and packaging stuffCompiler Optimization
LLVM stuff mostlyDoom, Doom Mods, Doom Engines
Doom, Doom Mods, Doom Engines, Doom Tools, Doom Renderers, GZDoom, VKDoom, Doom forks, etcEngines, Renderers & APIs
- Game engines - Renderer frameworks - Wrapper around graphics APIs - Window support - GUIs and web-based GUIs - Graphics APIsFunctional, Reactive, Meta, Refl
- Functional - Reactive - Functional reactive - Stores & ECS - Meta-programmation - ReflectionHaskell
Ideas for interpreted & JIT lang
- Wren language and enhancements - Luau, LuaJIT-remake, Melon and Lua languages - Wren LLVM unofficial experimental compiler - Other langs with LLVM JITInterpreters
JIT Compilers
JIT Compilers or JIT Compiled language implementationsJS/TS/PS, CSS/SCS, Node/Deno/Bun
- Libraries or modules for web development, HTML, Pug, TypeScript, JavaScript, PureScript, Sass, SCSS, PostCSS, Less, CSS, any framework, Node, Deno, Bun, etcLanguages
- Languages, Metalanguages, Compilers, DSLs, etcLibC & LibC++ & Similar
- Standard libraries of C - Standard libraries of C++ - Multiple versions of standard libraries - Even in other languages - Classes / Files better than the STDsLLVM
Lua & LuaJIT & Terra & Regent
Native app, platform, framework
Nim
Performance/Low-level C/C++/Asm
- High performance code in C++ - Particularly related or useful to gaming - Multi-threading, memory management, SIMD, Async - Engines, Graphical APIs, GUIsRust
Rust high performance stuff, concurrency, async, games, terminals, everything!Special Interest
Swift
Swift libraries Mac OS apps Things interesting to port maybe to other languages (C++)Systems & Compilers & SO stuff
Terminals, TUIs, CLIs, Libraries
Terminals, Terminal Emulators, Terminal Shells, Shells/Prompts, Multiplexers, Renderers, TUIs, CLIs, Libraries, etcTextures, models, mapping
Textures and models and texture mapping helpers as well as AI generative content and upscalers for videogamesTUI/CLI, Web-Apps, and GPU GUIs
Unix porn, rices, dotfiles, apps
Unix porn, Wayland, Hyprland, rice & dotfiles, apps, NeoVim & config, Oh my Posh or Starship & themes, Alacritty or Rio or Kitty or Contour or Warp & themes...Videogames & Open source engines
- Open source videogames - Open source engines of videogames - Open source remakes of videogames - Leaked stuff - ModsVMs & GCs
Virtual Machines and Garbage CollectorsWeb/GUIs/Renderers
- GUIs - Web based GUIs - RenderersZig
Zig, Rust, V, Odin, alternative
- Zig - Rust - V - Odin - Go - Terra - Alternative langs other than C/C++- All languages
- ActionScript
- AppleScript
- Assembly
- Astro
- Ballerina
- Batchfile
- Blade
- C
- C#
- C++
- CMake
- CSS
- Chapel
- Clojure
- CoffeeScript
- Common Lisp
- Crystal
- Cuda
- Cython
- D
- Dart
- Dhall
- Dockerfile
- Elixir
- Elm
- Emacs Lisp
- Erlang
- F#
- Factor
- Fennel
- Fortran
- FreeMarker
- GDScript
- GLSL
- Game Maker Language
- Go
- HLSL
- HTML
- Haskell
- Haxe
- Java
- JavaScript
- Jsonnet
- Julia
- Jupyter Notebook
- Just
- Koka
- Kotlin
- LLVM
- Less
- Lua
- Luau
- MDX
- Makefile
- Markdown
- Mathematica
- Mercury
- Meson
- Mojo
- NCL
- Nim
- Nix
- Nushell
- OCaml
- Objective-C
- Objective-C++
- Odin
- PHP
- PLSQL
- PLpgSQL
- Papyrus
- Pascal
- Pawn
- Perl
- PowerShell
- Prolog
- PureScript
- Python
- QML
- QMake
- QuakeC
- Racket
- Raku
- ReScript
- Reason
- Red
- Roff
- Ruby
- Rust
- SCSS
- SMT
- SVG
- Scala
- Scheme
- Self
- Shell
- Slang
- Smalltalk
- Solidity
- Squirrel
- Standard ML
- Stylus
- Svelte
- Swift
- TeX
- Terra
- Toit
- TypeScript
- V
- Vim Script
- Visual Basic
- Visual Basic .NET
- Visual Basic 6.0
- Vue
- WebAssembly
- Wren
- Xmake
- Yacc
- ZenScript
- Zig
- eC
Starred repositories
An Open Source Machine Learning Framework for Everyone
The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
picolibc - a C library designed for embedded 32- and 64- bit systems.
A generic framework for on-demand, incrementalized computation. Inspired by adapton, glimmer, and rustc's query system.
A light and plugable JavaScript library for integrated 2D/3D maps.
LLRT (Low Latency Runtime) is an experimental, lightweight JavaScript runtime designed to address the growing demand for fast and efficient Serverless applications.
Tensors and Dynamic neural networks in Python with strong GPU acceleration
Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
Cairo is the first Turing-complete language for creating provable programs for general computation.
The official GitHub mirror of the Chromium source
The GitButler version control client, backed by Git, powered by Tauri/Rust/Svelte
An open-source C++ library developed and used at Facebook.
The full stack <head> package for any framework.
The Postgres development platform. Supabase gives you a dedicated Postgres database to build your web, mobile, and AI applications.
Core engine for the Brave browser for mobile and desktop. For issues https://github.com/brave/brave-browser/issues
Declarative Continuous Deployment for Kubernetes
🚀 Fast, secure, lightweight containers based on WebAssembly
Intel staging area for llvm.org contribution. Home for Intel LLVM-based projects.
Flutter makes it easy and fast to build beautiful apps for mobile and beyond
JavaScript Data Grid / Data Table with a Spreadsheet Look & Feel. Works with React, Angular, and Vue. Supported by the Handsontable team ⚡
Code at the speed of thought – Zed is a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
⚓ A collection of high-performance JavaScript tools.
Flutter database for super-fast Dart object persistence