I develop ♡^▽^♡
Software/Game developer.
Student at Epitech.
- Rennes
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written in C#
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Mono open source ECMA CLI, C# and .NET implementation.
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
A movement system made in Unity that attempts to replicate Genshin Impact Movement.
An advanced behaviour tree solution for the Unity game engine