- Rennes
Stars
PalaMod Behavior Pack, which contains all behaviors for Paladium Bedrock server.
Design patterns implemented in Java
Default Behavior Pack, which contains all the default behaviors for the Endium server.
Custom Minecraft Classic / ClassiCube client written in C from scratch (formerly ClassicalSharp in C#)
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.
Botcraft is a cross-platform C++ library to create bots that connect and interact with Minecraft servers with (optional) integrated OpenGL renderer
Thunder Engine – Cross-platform 2D and 3D game engine with modular architecture
An advanced behaviour tree solution for the Unity game engine
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
A game engine made as part of the Kohi Game Engine series on YouTube (and Twitch!), where we make a game engine from the ground up using C and Vulkan.
Mono open source ECMA CLI, C# and .NET implementation.
Tensors and Dynamic neural networks in Python with strong GPU acceleration
Hook function calls by inserting jump instructions at runtime
Utils functions that only use allowed functions by Epitech to produce serenely my projects
Portfolio made in React, made to showcase neo-jgrec projects.
Tutorial: Writing a "bare metal" operating system for Raspberry Pi 4
.Net bindings to the V8 JavaScript engine
Get up and running with OpenAI gpt-oss, DeepSeek-R1, Gemma 3 and other models.