Starred repositories
Unity C# reference source code.
Provides an efficient allocation free async/await integration for Unity.
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
GUI Application to work with engine assets, asset bundles, and serialized files
Godot/Unity3D System Design Architecture
inkle's open source scripting language for writing interactive narrative.
Unity Node Editor: Lets you view and edit node graphs inside Unity
A charting and data visualization library for Unity. Unity数据可视化图表插件。
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configurat…
基于Unity开源框架GameFramewrk实现的一款塔防游戏Demo
Fun 2D Stuff that we'd like to share!
A fast, tried-and-tested hierarchical finite state machine library for Unity, designed to be easy to use yet powerful without compromising performance.
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
Recreating the movement and feel from Celeste
Flexible way to manage screens with transitions for Unity
C# / .NET version of Jonathan Shewchuk's Triangle mesh generator.
An extremely efficient projectile generator for unity.
Recreating the Celestial Brush system from Okami