Highlights
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Lightning fast data version control system for structured and unstructured machine learning datasets. We aim to make versioning datasets as easy as versioning code.
A 5-20x faster experimental Homebrew alternative
Basic first-person fly camera for the Bevy game engine
Cargo subcommand for configuring Cargo projects for best performance.
🦭 Distributed log streaming engine built from first principles
🦀 Pack of 50+ Ferris pictures and elements will help you to build your own design for anything related to Rust Programming Language: presentations, README files, posts in blogs or social media, cou…
A smarter cd command. Supports all major shells.
A top down, fast paced, objective based, PvP game, written in Rust, using the Bevy game engine.
An integration to render vector graphics with Vello in the Bevy game engine.
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Blazingly fast retained layout engine for Bevy ECS.
General purpose 2D lighting for the Bevy game engine.
A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker
A bevy plugin to track informations about the cursor
This repository is for the active development of the Azure SDK for Rust. For consumers of the SDK we recommend visiting Docs.rs and looking up the docs for any of libraries in the SDK.
ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap
A plugin for using Aseprite animations in Bevy
Wrap rust executables in OS-specific app bundles
N-body simulation library written in Rust featuring BarnesHut and GPU accelerated algorithms.
Safe transmute between types and byte arrays of the same size.
Template for a Bevy game including CI/CD for web, Windows, Linux, macOS, iOS and Android
A plugin to make it easy to load 2d physics assets from disk
🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.
In-App editor tools for bevy applications