- Added minmode support for Capture the Flag, Destruction, Bumper Karts, Payload Race, PASS Time and Arena Hybrid game-modes.
- Fixed Backpack page header not displaying correctly when applying a tool.
- Fixed Scout and Soldier labels not changing color when hovered over on the Class Selection screen.
- Fixed black bars appearing when inspecting skinned weapons in higher resolutions.
- Fixed console errors relating to missing files.
- Fixed control point countdown when playing Arena in minmode.
- Fixed item model not always showing when previewing an item style.
- Fixed inconsistent size and placement of item meters and counters.
- Fixed incorrect pickup icons being used for pl_selbyen.
- Fixed Quickswitch panel items misaligning after re-opening.
- Fixed item tooltips breaking after viewing newer items in the Armory.
- Fixed multiple cases of overlapping HUD elements, including...
- Disguise panel over killstreak and spell counters.
- MvM cash counter over the killstreak counter in minmode.
- Various overlapping elements on the match summary screen.
- Promotional Codes button over the MOTD panel.
- Stopwatch over the player list in competitive spectator mode.
- Achievement tracker over the mini-sentry panel.
- Tournament setup and Replay reminder over the match HUD.
- Target ID killstreak icon overlapping the killstreak value in minmode.
- Fixed positions of medal icons in the Competitive match history menu.
- Fixed the 3D player model not displaying correctly on the scoreboard after refreshing the HUD.
- Fixed the Tournament Setup panel not using localized text.
- Fixed tooltips being cutoff by the footer on the Item Selection screen.
- Improvements to the Mann vs. Machine UIs.
- Updated the scoreboard to accommodate large wave and more than 6 players.
- Wave number not appearing while in minmode.
- loot tooltip not displaying fully on the victory screen.
- Fixed "Support Community Map Makers" checkbox being cutoff in 4:3 resolutions.
- Improvements to Tournament Spectator mode.
- Removed the "unknown" label being shown when inspecting player items in Tournament Spectator mode.
- Removed unused "style" and "paint" labels seen when previewing map stamps.
- Updated the Replay page header and footer to match other main menu screens.
- Added a customization menu for toggling the crosshair, speedometer, damage numbers, transparent viewmodels and more.
- Added back player avatars to the voice chat.
- Added back the passive attributes text to the Loadout screen.
- Added damage numbers near the player model.
- Added shortcut keys for navigating multiple menu screens.
- Adjustments to ammo counter to fix cutoffs when playing on Linux.
- Displaying casual and competitive stats to the main menu.
- Enabled player model manipulation on the Loadout, Class Selection and Scoreboard.
- Higher quality item images, loading screen background and game logo.
- Improved player model lighting on the Class Selection screen.
- Miscellaneous visual tweaks and improvements.
These changes can be removed by deleting the _extras folder from the root HUD directory.
This mod is made possible thanks to many community contributors, including...
- PapaPeach and Hypnootize - log-based customizations method and panel
- Tkain - high-quality TF2 logo and loading screen
- Hypnootize - HUD crosshairs
- Jofre-Problem - matchmaking stats on the main menu
- quickkennedy - quake-style speedometer
- Whisker - #base project structure
- DistantPeak - improved player model lighting on the class seleection screen
- impale1, RoseyLemonz, Kruphixx - numerous notable contributions
- Many more contributors, all of whom are listed here