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A generic and robust calibration toolbox for multi-camera systems

C++ 519 75 Updated Apr 16, 2026
Python 1 Updated Jul 11, 2025

Control Franka Emika robots remotely with panda-py

Python 7 1 Updated Sep 25, 2024

Python bindings for real-time control of Franka Emika robots.

C++ 2 1 Updated Jul 9, 2025

Simple Raspberry PI Camera code streaming video wrapped in the Docker Container

Python 48 12 Updated Jun 4, 2024

Sample code for the https://chronicler.tech posts

JavaScript 4 3 Updated Nov 26, 2025

A free open source IT asset / Equipment / management and scheduling system.

TypeScript 2,576 288 Updated Apr 30, 2026

A simple fully working websocket-server in Python with no external dependencies

Python 1,179 383 Updated Oct 7, 2025

The Arm Commander is a library providing an enhanced interface for robot arm manipulation. It is designed to wrap around a robot arm movement planner (i.e. robotic manipulation platforms) such as M…

Python 4 1 Updated Jan 13, 2026

[NeurIPS 2024] Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation

Python 8,026 827 Updated Mar 24, 2026

🌋 React-first components GUI

TypeScript 5,922 225 Updated Nov 9, 2025

🥉 useful helpers for react-three-fiber

JavaScript 9,610 802 Updated Mar 23, 2026

GLE Scene Component Library

JavaScript 5 2 Updated Oct 7, 2025

Three.js-based implementation of 3D Gaussian splatting

JavaScript 2,714 357 Updated Oct 19, 2025

Connects a ROSBridge Instance to the Unreal 4 Engine

C++ 15 4 Updated Aug 8, 2024

[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering

Jupyter Notebook 3,553 352 Updated Oct 27, 2024

The modified differential Gaussian rasterization in the CVPR 2024 highlight paper: GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting.

Cuda 246 20 Updated Nov 21, 2024

Socket.IO client plugin for the Unreal Engine.

C++ 974 247 Updated Mar 29, 2026

Embed node.js as an Unreal Engine plugin.

C++ 271 40 Updated Apr 10, 2026

Learn how to design systems at scale and prepare for system design interviews

43,050 5,514 Updated Apr 2, 2026

A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.

C++ 1,060 119 Updated Jul 30, 2025

Unreal World Control from ROS using UROSBridge

C++ 3 2 Updated Apr 10, 2025

Websocket based communication with ROS

C++ 2 5 Updated Aug 24, 2023

Prototype implementation of plugin for controlling Unreal Actors using ROS

C++ 6 2 Updated Feb 26, 2018
C++ 58 15 Updated Apr 10, 2025
Jupyter Notebook 44 7 Updated Jun 26, 2022

The task trees framework aims to accelerate the development of behaviour tree based robot arm manipulation application. It comprises of ready-to-use move behaviour classes and feature-rich base cla…

Python 4 1 Updated Oct 1, 2025

Unreal plugin for robot visualisation using ROS connecting with WebSockets.

C++ 104 10 Updated Jun 12, 2023

Command line tools for processing ray clouds, together with an associated C++ library. Ray clouds are point clouds with sensor location included per point.

C++ 108 25 Updated Apr 18, 2026
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