Stars
A generic and robust calibration toolbox for multi-camera systems
Control Franka Emika robots remotely with panda-py
jc211 / panda-py
Forked from JeanElsner/panda-pyPython bindings for real-time control of Franka Emika robots.
Simple Raspberry PI Camera code streaming video wrapped in the Docker Container
Sample code for the https://chronicler.tech posts
A free open source IT asset / Equipment / management and scheduling system.
A simple fully working websocket-server in Python with no external dependencies
The Arm Commander is a library providing an enhanced interface for robot arm manipulation. It is designed to wrap around a robot arm movement planner (i.e. robotic manipulation platforms) such as M…
[NeurIPS 2024] Depth Anything V2. A More Capable Foundation Model for Monocular Depth Estimation
Three.js-based implementation of 3D Gaussian splatting
Connects a ROSBridge Instance to the Unreal 4 Engine
[CVPR 2024] 4D Gaussian Splatting for Real-Time Dynamic Scene Rendering
The modified differential Gaussian rasterization in the CVPR 2024 highlight paper: GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting.
Socket.IO client plugin for the Unreal Engine.
Learn how to design systems at scale and prepare for system design interviews
A Unreal Engine 5 (UE5) based plugin aiming to provide real-time visulization, management, editing, and scalable hybrid rendering of Guassian Splatting model.
Unreal World Control from ROS using UROSBridge
urobosim / UROSBridge
Forked from robcog-iai/UROSBridgeWebsocket based communication with ROS
Prototype implementation of plugin for controlling Unreal Actors using ROS
The task trees framework aims to accelerate the development of behaviour tree based robot arm manipulation application. It comprises of ready-to-use move behaviour classes and feature-rich base cla…
Unreal plugin for robot visualisation using ROS connecting with WebSockets.
Command line tools for processing ray clouds, together with an associated C++ library. Ray clouds are point clouds with sensor location included per point.