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Starred repositories

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Test project to investigate main light shadow cascades culling in Unity render pipelines

1 Updated Aug 26, 2020

A powerful GPU profiling platform for Android Vulkan applications

83 3 Updated May 4, 2026

ReCap for short. A small local server to play Darkspore offline

PowerShell 334 18 Updated Aug 15, 2025

My adventures into improving Box Projected Specular Reflections!

ShaderLab 46 3 Updated Jan 6, 2026

A Min/Max heap data structure for Unity. Compatible with the Unity Job system and Burst compiler.

C# 57 4 Updated Jan 24, 2023

An implementation of surface simplification Using uadric error metrics

C++ 20 2 Updated Nov 22, 2025

Discrete and continuous level of detail generation for triangle meshes.

C++ 50 1 Updated Apr 5, 2026

Cleaner for application data and dev caches

Vue 22 Updated Feb 15, 2026

Multi currency personal budget control mobile application following 50-30-20 principle. Created using .NET MAUI

C# 150 36 Updated Sep 3, 2025

🧩A PIX on Windows integration for Unity, allowing to make GPU captures right from the Unity Editor.

C 5 2 Updated Jun 28, 2025

mimalloc is a compact general purpose allocator with excellent performance.

C 12,889 1,101 Updated May 8, 2026

Amber is a multi-API shader test framework

C++ 228 71 Updated Apr 29, 2026

Header-only C++ library to receive files from, and offer files to, the browser the Emscripten program is running in.

C++ 43 4 Updated Mar 5, 2026

Cross-platform C++ example for WebGPU and Dawn

C++ 297 39 Updated Jul 13, 2025

API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.

C++ 214 39 Updated May 14, 2026

Surfel Radiance Cascades Diffuse Global Illumination

C++ 213 14 Updated Mar 11, 2025

A clean and simple cross-platform C++ library to convert GLSL shaders to HLSL, Metal, Vulkan, and WebGPU

C++ 99 10 Updated Apr 1, 2025

Fast WebGPU 3d math library

JavaScript 462 23 Updated Feb 12, 2026

CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.

C++ 254 45 Updated Sep 3, 2025

A cross-platform, safe, pure-Rust graphics API.

Rust 17,151 1,297 Updated May 17, 2026

Arm® Accuracy Super Resolution™

104 4 Updated Jul 16, 2025

2d Delaunay triangulation with mesh refinement for Unity with Burst compiler

C# 383 30 Updated Sep 18, 2025

Simple DXR powered PathTracer in Unity URP(RenderGraph+Legacy)

C# 4 Updated Mar 24, 2025

This package allows editing Shader Globals (floats, colors, vectors, etc) in Project Settings.

C# 13 Updated Sep 23, 2024

A supplementary SIMD math library to Unity.Mathematics, extending it to all C# numeric types while adding many new types and functions. Written entirely with hardware intrinsics, using Unity.Burst.

C# 162 14 Updated Jan 18, 2026

Recreate your images with simple shapes

GDScript 150 8 Updated Mar 15, 2025

Implementing Adaptive Virtual Texture in HDRP

C# 78 11 Updated Jul 12, 2025

How to Setup Unity for Xbox Console or Universal Windows Platform

9 2 Updated Sep 10, 2023

C# Port of NvTriStrip library.

C# 10 1 Updated Oct 5, 2021
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