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VoxelRayTracer

Unity implementation for a Voxel Raytracer

Current Features

  • Up to 10 Reflections
  • Voxel Generation for Opaque Geometry
  • Multiple light sources
  • Volumetric Light
  • Hard/Soft shadows
  • Support Cubemap Skybox
  • Support procedural Skybox
  • Basic Material System with different shader
  • Blurry reflections (still needs more work)
  • Support material with different normal
  • Voxel Generation for Transparent Geometry
  • Support Video Extraction Render (require FFMPEG)

Missing Features

  • Support multiple blending for Transparent Geometry
  • Refraction

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Unity implementation for a Voxel Raytracer

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