The long-term tendency is Graphics Programming, even when nothing is visible yet.
- playGround - Experimental prototypes, maybe easter-eggs too
- Software-Rasterizer - CPU-Renderer ( TBD, other priorities)
Toolchain: C
(more TBD - if you insist look older commits)
- Terminal Visualisation / Graphics (rapid prototypes)
- Linux DRM/KMS (PoC), then SDL3
- 14.07.2022: C# (WPF)
- 27.11.2023: C++
+ 18.01.2025: C & Arch GNU/LinuxTransition from theory to practical systems programming. It could anyway still happen that I digress into other topics. My Focus Areas should help me to show where I am.
- Synonym for Perfection is an Asymptote
- Focused progress > scattered learning
You can contact me, e.g., for help in a project. I’m likely open for collaboration requests.
- Discord: Drominito1511