Highlights
- Pro
Stars
A "re-editable" gamedev focused random number generator library for CPU and GPU.
A curated list of data oriented design resources.
Source code to the data-oriented design book
⚡ Datoviz: high-performance GPU rendering for scientific data visualization
Source code for the https://computerenhance.com programming series
For Computer Enhance's Performance Aware Course
A native, user-mode, multi-process, graphical debugger.
Minimal-dependency, lazy, performant, flexible, JSON for Julia.
fast parsing machinery for basic types in Julia
A code analyzer for Julia. No need for additional type annotations.
zig game engine & graphics toolkit - mirror of https://code.hexops.com/hexops/mach
Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.
Dev repo for @zig-gamedev libs and sample applications
Multithreaded package for working with tabular data in Julia
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
RenderDoc is a stand-alone graphics debugging tool.
A guide to using modern OpenGL functions.
C99, header-only framework for games and multimedia applications