Real-time computer graphics
& Procedural interactive generation
-
ubisoft
- Tokyo -> Montreal
- https://www.eyezdomain.com
- @EyezCG
Travis Linden Reid
lindenreid
Adjunct Professor & indie game developer. Unity shader tutorials on my blog :)
Los Angeles, CA
Seiya Ishibashi
i-saint
Tools & Pipeline Engineer. ex-Polyphony Digital. ex-UnityTechnologies. ex-SquareEnix
Japan
ofZach
openframeworks / sfpc.io / mit media lab
"ofZach" because of openframeworks
(not a reference to handmaid's tale!)
Jerome Etienne
jeromeetienne
Making WebAR a reality - Around Javascript and WebGL - 8th most active user on github - Write @learningthreejs - ex daqri
Making WebAR a reality Dublin, Ireland
David Trejo
DTrejo
Engineering at Chime. Past clients @creditkarma @NeoInnovate @presentate @BrownCSDept @Voxer @cloudera @VAVetBenefits.
Engineer & Consultant San Francisco, CA
2bit
2bbb
nonsense coder, chore engineer
歯茎を噛むと林檎から血が出る @HagukiWoKamuToRingoKaraTiGaDeru
石井通人プログラム事務所 @IshiiTsuubitoProgramOffice
歯茎を噛むと林檎から血が出る Tokyo
Joshua Batty
JoshuaBatty
co-founder of nannou a 'creative coding framework for rust'.
MindBuffer Melbourne
Charlie Ann Page
CAPage
PhD researcher, Bath CS, Intelligent System's group.
University of Bath Bath, UK.
Asia Hoe
asiahoe
Product Designer armed with curiosity, tenacity, and a serious case of dev envy.
DMV
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