Real-time computer graphics
& Procedural interactive generation
-
ubisoft
- Tokyo -> Montreal
- https://www.eyezdomain.com
- @EyezCG
Masato Hagiwara
mhagiwara
Research Lead @earthspecies working on decoding non-human communication with AI/ML. Ex @duolingo. Author of Real-World Natural Language Processing
Earth Species Project Seattle, WA, USA
Earth Species Project
earthspecies
An open-source collaborative and nonprofit dedicated to decoding animal communication.
Aras Pranckevičius
aras-p
Code plumber. I worked on Unity game engine (2006-2021). Since 2022 contributing to Blender. Also some games, demoscene, etc.
Kaunas, Lithuania
AI葵
kwea123
AI R&D in computer vision.
Doing VTuber about DL algorithms. Check my channel! If you find my works helpful, please consider sponsoring!
我有在做VTuber,歡迎訂閱我的頻道!
Luma AI Taipei
Yijie Xu
EXJUSTICE
ML & Deep Learning student.
Battery Chemist. Android Dev.
UCL PHD. UK/FIN
Java/Python/XML/Torch/TensorFlow
Kodai Takao
kodai100
Computer graphics engineer specialized in physics simulations (especially fluid dynamics) and live performance.
stu.inc Shibuya, Tokyo
Roman Fedorov
studentutu
AR/VR/MR, Senior Unity .Net Developer, Middle C++ Unreal Dev, OpenGl, Shaders(HLSL/Cg), C (ESP32/RTOS)
Plarium Lviv, Ukraine
Nakata Nobuyuki (仲田将之)
nobnak
Game Programmer of Digital Arts and its Interactive Installations
teamLab Tokyo, Japan
Wenzy
Wenzy--
Designer | Developer | Freelancer
https://twitter.com/ziyangwen
https://www.instagram.com/wenzy90/
China
Kensuke Otsuki
drken1215
Researcher / Algorithms, Mathematical Optimization, Machine Learning
NTT DATA Mathematical Systems Inc.
Max Base
BaseMax
Open Source Maintainer.
Full-Time Open-Sourcerer.
Full-stack programmer. In the path of a real computer engineer... (Compiler enthusiast)
@GitHub Open Source Maintainer The Internet, Remote
PreviousNext