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Context Cross Co., Ltd.
- Shanghai
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22:56
(UTC +08:00) - https://steamcommunity.com/id/ESunsui/
- https://www.contextcross.com/
Stars
A simple library for creating state machines in C# code
High performance in-memory/distributed messaging pipeline for .NET and Unity.
Experimental tools and libraries for reading and analyzing Unity data files.
Unity C# reference source code.
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Provides an efficient allocation free async/await integration for Unity.
Polygon Clipping and Offsetting - C++, C# and Delphi
2d Delaunay triangulation with mesh refinement for Unity with Burst compiler
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
ECCV18 Workshops - Enhanced SRGAN. Champion PIRM Challenge on Perceptual Super-Resolution. The training codes are in BasicSR.