Furkath
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DL_Framework-for-PBS-Cloth-Simulation
DL_Framework-for-PBS-Cloth-Simulation PublicA Physics-embedded deep Learning framework for PBS cloth animation (keep updating new features!)
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DRL_controlled_fluid-rigid_simulation
DRL_controlled_fluid-rigid_simulation PublicA python-based ball-shooting game of fluid-rigid simulation and autonomous control via Deep Reinforcement Learning.
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TVD_Fluid_Simulator
TVD_Fluid_Simulator PublicA self-built c++ fluid simulator with adaption of all kinds of Total Variation Diminishing (TVD) convection schemes
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GL-Rendering
GL-Rendering PublicA c++ OpenGL rendering practice, including various shaders, GLSL programming, illumination models; transparency, shadows; modeling, heterogeneous textures; camera and motion.
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threeJS-GLSL_STL-3D-webpage-design
threeJS-GLSL_STL-3D-webpage-design PublicWeb Chinese Drogon Animation development based-on three.Js with STL model and GLSL-edited shader
Repositories
- Lajolla_mod Public
Furkath/Lajolla_mod’s past year of commit activity - Stylized-3DGS-reconsrutcion-via-DDS Public
Artistic stylization of 3D Gaussian Splatting via single-step diffusion. Combines Delta Distillation Sampling (DDS) with Difix for artifact-free style transfer, ControlNet for structural preservation, IP-Adapter for style guidance, and MVFC for multi-view consistency. Runs on a single consumer GPU.
Furkath/Stylized-3DGS-reconsrutcion-via-DDS’s past year of commit activity - DL_Framework-for-PBS-Cloth-Simulation Public
A Physics-embedded deep Learning framework for PBS cloth animation (keep updating new features!)
Furkath/DL_Framework-for-PBS-Cloth-Simulation’s past year of commit activity - threeJS-GLSL_STL-3D-webpage-design Public
Web Chinese Drogon Animation development based-on three.Js with STL model and GLSL-edited shader
Furkath/threeJS-GLSL_STL-3D-webpage-design’s past year of commit activity - DRL_controlled_fluid-rigid_simulation Public
A python-based ball-shooting game of fluid-rigid simulation and autonomous control via Deep Reinforcement Learning.
Furkath/DRL_controlled_fluid-rigid_simulation’s past year of commit activity - autoDock Public
A boat self-docking experiment based on RGBD camera and scene reconstruction, position/posture recognition, Minimum-Snap path planning, LAN signal transmission, PID motor control.
Furkath/autoDock’s past year of commit activity - GL-Rendering Public
A c++ OpenGL rendering practice, including various shaders, GLSL programming, illumination models; transparency, shadows; modeling, heterogeneous textures; camera and motion.
Furkath/GL-Rendering’s past year of commit activity - TVD_Fluid_Simulator Public
A self-built c++ fluid simulator with adaption of all kinds of Total Variation Diminishing (TVD) convection schemes
Furkath/TVD_Fluid_Simulator’s past year of commit activity
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