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my windows setup

1,766 42 Updated Feb 23, 2026

Whatsapp Bot with multi-function menu and multi-device (MD) support in Node.JS using lightweight Baileys module

JavaScript 198 173 Updated Aug 31, 2025

BD-JB for up to PS4 12.50

Java 1,153 133 Updated Aug 25, 2025

MCP Server for Ghidra

Java 8,070 748 Updated Jun 23, 2025

Open source re-implementation of The Sims 2 in Unity

C# 1 Updated Jul 23, 2024

An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.

C++ 40 7 Updated Mar 13, 2026

An unofficial PC port of the Xbox 360 version of Sonic Unleashed created through the process of static recompilation.

C++ 4,706 233 Updated Feb 28, 2026

All my programming projects for my YouTube channel(s) goes here

JavaScript 31 15 Updated Sep 25, 2025

Track editor for the Playstation 1 game Crash Team Racing

C++ 12 5 Updated Mar 13, 2026

Example app using rawdrawandroid as a submodule.

C 86 20 Updated Mar 10, 2022

My engine. Incredibly broken

C 157 5 Updated Oct 14, 2024

Enhanced ChatGPT Clone: Features Agents, MCP, DeepSeek, Anthropic, AWS, OpenAI, Responses API, Azure, Groq, o1, GPT-5, Mistral, OpenRouter, Vertex AI, Gemini, Artifacts, AI model switching, message…

TypeScript 35,029 7,116 Updated Mar 28, 2026

Port of Crash Bandicoot to C

C 32 Updated Jun 10, 2024

MIPS instruction decoder

Assembly 177 16 Updated Feb 28, 2026

Tool to statically recompile N64 games into native executables

C++ 7,756 424 Updated Jan 17, 2026

A reverse engineering project for the original Spyro the Dragon for the PS1

C 12 1 Updated Jan 26, 2024

Decompilation of Spyro The Dragon to C

C 1 Updated Jan 30, 2024

An asset-free C and C++ decompilation of the NES games "Super Mario Bros" and "Super Mario Bros: The Lost Levels"

C 25 Updated Nov 29, 2023

Decompilation of New Super Mario Bros. U v1.3.0 US.

C++ 34 2 Updated Mar 4, 2026

The good Pizza Tower decompilation by the most innocent person you know

Game Maker Language 85 25 Updated Jan 24, 2026

Reverse engineered Icewind Dale 2

C++ 80 3 Updated Jan 1, 2024

Decompilation of The Legend of Zelda: Phantom Hourglass

C++ 68 14 Updated Jan 30, 2026

A project to rebuild all functionality via reverse engineering from the GOTY version of Plants VS Zombies (and expand upon it)

C++ 169 32 Updated May 21, 2024

Decompilation of Castlevania for the Nintendo 64

C 49 7 Updated Sep 8, 2025

My attempted decompilation of FlatOut 2

C 36 Updated Oct 16, 2025

Decompilation of Jurassic Park: Operation Genesis (JPOG) and the Toshi Engine version 1.0.

C++ 36 2 Updated Jan 20, 2026

An enhanced PC source port of the original WipeOut.

891 18 Updated Aug 21, 2024

A compileable setup of Frogger 1997 for the Sony PlayStation. A perfect byte-match to the retail version

C 51 1 Updated Jun 17, 2025

Decompilation of Neversoft's Spider-Man game (PC PORT)

C 104 5 Updated Mar 21, 2026

Decompilation of Kingdom Hearts (PS2)

C 85 8 Updated Nov 4, 2024
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