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FSMargoo/readme.md

💫 About Me:

🌱 I’m currently learning Computer Graphics.
⚡ Fun fact: I am just a primary learner to CG&CS
I'm now seeking for advanced understanding of CG.

📬 My contact

If you want to get contact with me, feel free to send me email at qiuzhengyu@siggraph.org

💻 Tech Stack:

C++ C# C Dart Python

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  1. EasyGPU/EasyGPU EasyGPU/EasyGPU Public

    A cross-platform GPU compute framework with a C++-embedded DSL, dual-backend support (OpenGL & Vulkan), and built-in windowing. Type-safe, IDE-friendly, and zero shader boilerplate.

    C++ 46

  2. PAR PAR Public

    There reference implementation for PAR(Probabilistic Angular Radiance)

    C++ 4

  3. INR-normal INR-normal Public

    Implicit Neural Representations for Normal Map Compression and Reconstruction

    Python 1

  4. VuiLib VuiLib Public

    VUILib3 is a cross-platform UI Library born for flexible and efficient. Based on Skia&GLFW. Powered by Radix Theme Design.

    C++ 105 16

  5. rtweekend-translate rtweekend-translate Public

    EasyX 版本的 Ray Tracing in One Weekend 代码及其原书中文翻译。

    C++ 44 4