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Stars
Mesh optimization library that makes meshes smaller and faster to render
An open source re-implementation of RollerCoaster Tycoon 2 🎢
Overlay for running GPU shaders on top of Windows desktop and Wine
A contact solver for physics-based simulations involving 👚 shells, 🪵 solids and 🪢 rods.
ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices
Allows you to emit pre-defined controller vibrations/rumbles in a spatialized way, with attenuation over distance.
Zero allocation LINQ with LINQ to Span, LINQ to SIMD, and LINQ to Tree (FileSystem, JSON, GameObject, etc.) for all .NET platforms and Unity, Godot.
Chroma (developed by Ubisoft) is a one-stop solution for detecting color blindness-related issues in games. It replicates Protanopia, Deuteranopia, and Tritanopia filters over the game screen, help…
Software Development Kit for creating Tramway Drifting and Dungeon Exploration Simulators
Source code for SingletonSean MAUI tutorials on YouTube.
Modern styles and controls for your WPF applications
Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]
Minimal dependency injection framework for Unity
The water rendering and physics system used in Vertigo 2
A high performance realtime CUDA voxel path tracer
2D and 3D physics engines focused on performance.
Homebridge plugin to integrate Govee devices into HomeKit.
An improved audio system for Unity built on top of the built-in audio components.