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Several modern C++20 libraries for sanely parsing Valve formats.
A hammer surf ramp generator in your browser !
Game Engine-style Right Mouse Viewport Navigation
The source for Team Fortress 2 maps, including the VMF, assets, and resources that went into their creation
A minimal, responsive, and feature-rich Jekyll theme for technical writing.
Normal & height maps generation from single pictures
WebGL viewer for VMF Files (Hammer Editor maps)
Fast Vertex Enumeration for 3D Polytopes
Fast and reliable implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm for C, C++, C#, Go, Matlab, Octave, Python and Zig
Static site generator that supports Markdown and reST syntax. Powered by Python.
Quake/Half-life MAP file format article and source code
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
MetaHook (https://github.com/nagist/metahook) porting for SvEngine (GoldSrc engine modified by Sven-Coop), as a client-side modding framework.
Trinity Engine porting for Counter-Strike 1.6 as a Metahook plugin and modified ReGame.
An open source alternative to Valve's Hammer Editor for the Goldsource engine. Fork of the Sledge hammer project.
Mesh optimization library that makes meshes smaller and faster to render
Blender addon that imports Goldsrc BSP files
Python tool for converting files and office documents to Markdown.
A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.