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Beginner, advanced, expert level Rust training material
Robust Speech Recognition via Large-Scale Weak Supervision
🌍 3D architectural playground. Reshape the world by generating models and visualize them on a stunning map.
A real-time water simulation using WebGPU
Realtime path tracing via WebGPU compute shaders
Fast, small, and fully autonomous AI personal assistant infrastructure, ANY OS, ANY PLATFORM — deploy anywhere, swap anything 🦀
Automatically open TikTok, Instagram Reels, YouTube Shorts, and X in separate Chrome windows whenever Claude generates a response.
Specification and reference implementation for the OpenPBR Surface shading model
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
C++ examples for the Vulkan graphics API
sandbox for anyone curious about 3D model animation, rigging, or inverse knematics.
🇨🇭 A React renderer for Three.js
Ongoing Storj v3 development. Decentralized cloud object storage that is affordable, easy to use, private, and secure.
2D and 3D physics engines focused on performance.
videogamepreservation / doom
Forked from id-Software/DOOMDOOM (1993) by id Software, Inc.
React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with React Three Fiber using Post Processing effects.
Advanced shading language for production GI renderers
Agent skills for Obsidian. Teach your agent to use Markdown, Bases, JSON Canvas, and use the CLI.
SSGI, Motion Blur, TRAA - Effects to enhance your three.js scene's realism
Next generation toolkit for web3D and photorealistic graphics