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GabrielBigardi/README.md

👨‍💻 About

I'm a full-stack developer and game developer and a dark-theme lover

Tech Stack

— Languages —
C++ C# Golang Python Javascript Lua PHP SQL SQLite MySQL PostgreSQL HTML CSS Markdown JSON

— Game Development —
Unity Mirror Network Netcode for GameObjects Monogame ArchECS FMOD Audacity Aseprite Epic Games Steam Steamworks Steamworks.NET Facepunch Steamworks CSSharp Game Jolt Itch.io MTA

— Frontend & Frameworks —
React.JS Next.JS Svelte SvelteKit TailwindCSS

— Backend & Databases —
NodeJS Bun NPM ElysiaJS DiscordJS GinGonic PostgreSQL MySQL SQLite PHPMyAdmin Drizzle Valkey JsonWebTokens

— Web3 —
Bitcoin Monero BlockChain Web3JS Ethers Wagmi Thirdweb MetaMask BNB Chain

— DevOps & Tools —
Git GitLab GitHub GitHub Actions GitHub Desktop Docker Docker Compose Apache NGINX HAProxy Load Balancer Cloudflare Linux Ubuntu Debian Kali Linux SSH Trello AnyDesk Burp Suite Diagrams.Net Element Figma HashCat k6 Prometheus Grafana Let's Encrypt Metasploit OBS Studio Plex Raspberry PI VEGAS

— IDEs —
Visual Studio JetBrains Rider VSCode Cursor Antigravity

Pinned Loading

  1. Unity-2D-Sprite-Animator Unity-2D-Sprite-Animator Public

    Performatic, simple and easy animator for 2D games in Unity Engine

    C# 87 14

  2. Generic-Save-System Generic-Save-System Public

    Performatic, secure and easy save system for Unity Engine

    C# 39 3

  3. Unity-VS-Snippets Unity-VS-Snippets Public

    A set of Visual Studio snippets for usage with Unity Engine

    Vim Snippet 4

  4. StreamElements-info StreamElements-info Public

    Retrieving StreamElements information made easy.