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UnrealEngine-HTML5-ES3 Public
Forked from SpeculativeCoder/UnrealEngine-HTML5-ES3Unreal Engine 4.27 HTML5 ES3 (WebGL 2) & 4.24 HTML5 ES2 (WebGL 1)
Creative Commons Attribution 4.0 International UpdatedDec 7, 2024 -
MeshAnythingV2 Public
Forked from buaacyw/MeshAnythingV2From anything to mesh like human artists. Official impl. of "MeshAnything V2: Artist-Created Mesh Generation With Adjacent Mesh Tokenization"
Python Other UpdatedDec 2, 2024 -
rgthree-comfy Public
Forked from rgthree/rgthree-comfyMaking ComfyUI more comfortable!
TypeScript MIT License UpdatedNov 29, 2024 -
JoltPhysics Public
Forked from jrouwe/JoltPhysicsA multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
C++ MIT License UpdatedOct 10, 2024 -
JoltPhysics.js Public
Forked from jrouwe/JoltPhysics.jsPort of JoltPhysics to JavaScript using emscripten
C++ MIT License UpdatedSep 28, 2024 -
three-nanite Public
Forked from AIFanatic/three-naniteAn attempt at reproducing unreal nanite in threejs
JavaScript MIT License UpdatedSep 2, 2024 -
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations wit…
C++ Other UpdatedAug 31, 2024 -
2022-Machine-Learning-Specialization Public
Forked from kaieye/2022-Machine-Learning-SpecializationJupyter Notebook UpdatedAug 26, 2024 -
DofVfxSamples Public
Forked from keijiro/DofVfxSamplesDoF particle sample for Unity VFX Graph
C# The Unlicense UpdatedAug 16, 2024 -
rapier.js Public
Forked from dimforge/rapier.jsOfficial JavaScript bindings for the Rapier physics engine.
TypeScript Apache License 2.0 UpdatedJul 29, 2024 -
EchoMimic Public
Forked from antgroup/echomimicLifelike Audio-Driven Portrait Animations through Editable Landmark Conditioning
Python Apache License 2.0 UpdatedJul 17, 2024 -
GMShaders-Radiance-Cascades Public
Forked from Yaazarai/GMShaders-Radiance-CascadesYacc The Unlicense UpdatedJul 11, 2024 -
3D-Machine-Learning Public
Forked from timzhang642/3D-Machine-LearningA resource repository for 3D machine learning
UpdatedJul 4, 2024 -
GfxExp Public
Forked from shocker-0x15/GfxExpSandbox for graphics paper implementation
C++ Other UpdatedJun 29, 2024 -
geometry3Sharp Public
Forked from gradientspace/geometry3SharpC# library for 2D/3D geometric computation, mesh algorithms, and so on. Boost license.
C# Boost Software License 1.0 UpdatedJun 24, 2024 -
ReSTIR_PT Public
Forked from DQLin/ReSTIR_PTSource Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"
C++ BSD 3-Clause "New" or "Revised" License UpdatedJun 21, 2024 -
oidn Public
Forked from RenderKit/oidnIntel® Open Image Denoise library
C++ Apache License 2.0 UpdatedJun 21, 2024 -
SDF Public
Forked from CedricGuillemet/SDFCollection of resources (papers, links, discussions, shadertoys,...) related to Signed Distance Field
MIT License UpdatedJun 12, 2024 -
4K4D Public
Forked from zju3dv/4K4D[CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution
Python Other UpdatedJun 7, 2024 -
UnityXScaling Public
Forked from DevsDaddy/UnityXScalingUnity XScaling - a runtime framework for GPU-based textures and screen upscaling (super-resolution). Supports every platform.
HLSL MIT License UpdatedApr 24, 2024 -
ShaderLibrary Public
Forked from falseeeeeeeeee/ShaderLibrary希望开源能够帮到所有人
C# Creative Commons Zero v1.0 Universal UpdatedApr 14, 2024 -
DiffusionLight Public
Forked from DiffusionLight/DiffusionLight[CVPR 2024] code release for "DiffusionLight: Light Probes for Free by Painting a Chrome Ball"
Python MIT License UpdatedApr 6, 2024 -
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SparseVoxelOctree Public
Forked from AdamYuan/SparseVoxelOctreeA GPU SVO Builder using rasterization pipeline, a efficient SVO ray marcher and a simple SVO path tracer.
C++ MIT License UpdatedJan 22, 2024 -
UE5-Procedural-Building Public
Forked from bendemott/UE5-Procedural-BuildingProcedural Building generation in Unreal Engine 5 using GeometryScript API's (C++)
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IsoMesh Public
Forked from EmmetOT/IsoMeshIsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via…
C# MIT License UpdatedSep 8, 2023 -
com.unity.demoteam.mesh-to-sdf Public
Forked from Unity-Technologies/com.unity.demoteam.mesh-to-sdfA light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
C# Other UpdatedAug 9, 2023 -
unreal_source_explained Public
Forked from donaldwuid/unreal_source_explainedUnreal source explained, based on profilers.
UpdatedAug 2, 2023 -
3d-game-shaders-for-beginners Public
Forked from lettier/3d-game-shaders-for-beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
C++ UpdatedJun 25, 2023 -