-
H#D
- beijing
- http://
彭于斌
archibate
Pythoner, Cer, Cpluspluser, Javascripter, PHPer, Dreamer
@zenustech @parallel101 @taichi-dev Shanghai, China
Dihara Wijetunga
diharaw
Graphics programmer focusing on high-performance real-time rendering and ray
tracing.
United Kingdom
Zheng Shaokun
Mike-Leo-Smith
Ph.D. Candidate at Tsinghua University.
Tsinghua University, Beijing, China
Romain Milbert
Razakhel
Computer graphics enthusiast. Mainly interested in rendering & physics simulations; basically fond of simulating any real world phenomenon.
France
Kevin Thomas
mytechnotalent
Author of the world’s most popular Reverse Engineering Tutorial
Washington, D.C.
Graham Wihlidal
gwihlidal
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5.
Former BioWare and Electronic Arts (DICE, Frostbite, SEED).
@EpicGames Edmonton, Alberta. Canada
Alan Wolfe
Atrix256
Graphics Research Engineer at EA SEED.
Previously NVIDIA, Blizzard, Midway, WB and others.
EA SEED
Laura Hermanns
LukasBanana
UE DevTech Engineer @ Intel; Previously @ Epic Games, MA Lighting; Opinions are my own
@intel North Carolina, USA
Kanglai Qian
qiankanglai
Game Developer, working with in house engine but playing with Unity3D/Unreal4 😄
NetEase Shanghai, China
Gray Olson
fu5ha
Artist, programmer, gamer, bit-twiddler, overall nerd. Rust/graphics dev.
@EmbarkStudios Stockholm, Sweden
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