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@miloyip
Milo Yip miloyip

Tencent Hong Kong, China

@behindthepixels
Edward Liu behindthepixels

NVIDIA Bay Area, California

@archibate
彭于斌 archibate
Pythoner, Cer, Cpluspluser, Javascripter, PHPer, Dreamer

@zenustech @parallel101 @taichi-dev Shanghai, China

@BlurryLight
BlurryLight BlurryLight
Let's do some RENDERING.

PerfectWorld Games Chengdu

@AKGWSB
AKGWSB

ShenZhen University, Computer Science Netease Games, Graphic

@qiutang98
秋棠 qiutang98
Game Physics & Graphics Programmer.

华南理工大学 Guangzhou

@DrFlower
DrFlower
Game Developer

China

@flwmxd
PharaohStory flwmxd
Game Engine Developer

UK

@diharaw
Dihara Wijetunga diharaw
Graphics programmer focusing on high-performance real-time rendering and ray tracing.

United Kingdom

@Chaphlagical
Wenbo Chen Chaphlagical
GPU Graphics Perf Architect / USTC CG Master

@NVIDIA Shanghai, China

@Mike-Leo-Smith
Zheng Shaokun Mike-Leo-Smith
Ph.D. Candidate at Tsinghua University.

Tsinghua University, Beijing, China

@tomlooman
Tom Looman tomlooman
Game Programmer & Educational Content Creator with Unreal Engine 5

Netherlands

@Razakhel
Romain Milbert Razakhel
Computer graphics enthusiast. Mainly interested in rendering & physics simulations; basically fond of simulating any real world phenomenon.

France

@TheRealMJP
MJP TheRealMJP
Lead Rendering Programmer at Sony Santa Monica Studio
@MaxwellGengYF
Maxwell Geng MaxwellGengYF
I am a wolf! REALLY!!

Tencent ShangHai, China

@ubisoft
Ubisoft ubisoft
Ubisoft open source projects.
@OrzGame
Xiao Wang OrzGame
Unreal Authorized Instructor

Y Game Studio China

@planetchili
chili planetchili

Planet Chili Japan

@jenatali
Jesse Natalie jenatali
DirectX developer at Microsoft

Microsoft

@mytechnotalent
Kevin Thomas mytechnotalent
Author of the world’s most popular Reverse Engineering Tutorial

Washington, D.C.

@gameknife
gameKnife gameknife
Homo Ludens

Chengdu, China

@gwihlidal
Graham Wihlidal gwihlidal
Engineering Fellow, Graphics at Epic Games working on Unreal Engine 5. Former BioWare and Electronic Arts (DICE, Frostbite, SEED).

@EpicGames Edmonton, Alberta. Canada

@RikoOphorst
Riko Ophorst RikoOphorst
Rendering & Software Engineer at OTOY

OTOY Breda Area, The Netherlands

@bionicbee
Stefan Boberg bionicbee
Technical Director, Epic Games

@EpicGames Stockholm

@Atrix256
Alan Wolfe Atrix256
Graphics Research Engineer at EA SEED. Previously NVIDIA, Blizzard, Midway, WB and others.

EA SEED

@Nadrin
Michał Siejak Nadrin

Marmoset LLC Poznań, Poland

@LukasBanana
Laura Hermanns LukasBanana
UE DevTech Engineer @ Intel; Previously @ Epic Games, MA Lighting; Opinions are my own

@intel North Carolina, USA

@riley-mld
Riley Miladi riley-mld
Lead ML Researcher riley.miladi@gmail.com

Cinesite UK

@qiankanglai
Kanglai Qian qiankanglai
Game Developer, working with in house engine but playing with Unity3D/Unreal4 😄

NetEase Shanghai, China

@ben-may
Ben May ben-may
Technical Director Frostbite - EA (Electronic Arts)

Electronic Arts Vancouver

@Tessil
Thibaut Goetghebuer-Planchon Tessil

@ARM-software Cambridge, UK - Brussels, Belgium

@fu5ha
Gray Olson fu5ha
Artist, programmer, gamer, bit-twiddler, overall nerd. Rust/graphics dev.

@EmbarkStudios Stockholm, Sweden

@Ubpa
Ubpa Ubpa
USTC CG Master

Tencent/IEG, USTC/GCL Shenzhen, China