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IL2Sharp

License: "The Unlicense"

C# Internal Implimentation of UntyEngine's IL2CPP API

Working On:

  • Delegate Function Pointer Generator for UnityEngine classes (Resolves)
  • UnityEngine Object IMplimentations (Object, GameObject, MonoBehavior, Camera, Rigidbody, Lists, Arrays)

Trying to figure out:

  • Hooking (running C# function before running normal code)

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C# Internal Implimentation of UntyEngine's IL2CPP API

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