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SlnMerge merges the solution files when generating solution file by Unity Editor.
A collection of DESIGN.md files inspired by popular brand design systems. Drop one into your project and let coding agents generate a matching UI.
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
Minimal dependency injection framework for Unity
s&box is a modern game engine, built on Valve's Source 2 and the latest .NET technology, it provides a modern intuitive editor for creating games
Creates a fake simulated rope, connecting between 2 point.
Template with all necessary stuff taken care, just create your games main features.
Turn Claude Code into a full game dev studio — 48 AI agents, 36 workflow skills, and a complete coordination system mirroring real studio hierarchy.
A powerful GPU profiling platform for Android Vulkan applications
VisionFieldMesh was created as a versatile, editor-friendly tool to help developers prototype and implement enemy vision and detection logic quickly.
A class-leading water system implemented in Unity
A wonderful list of Game Development resources.
High-Performance C# Span based source generated Json library. Works seamlessly in both Unity3d and plain C# projects
ORCA(Optimal Reciprocal Collision Avoidance) in Unity.
A fast and garbage free debug overlay for Unity
A maintained collection of useful & free unity scripts / library's / plugins and extensions
FULL Augment Code, Claude Code, Cluely, CodeBuddy, Comet, Cursor, Devin AI, Junie, Kiro, Leap.new, Lovable, Manus, NotionAI, Orchids.app, Perplexity, Poke, Qoder, Replit, Same.dev, Trae, Traycer AI…
Enhance Unity UI (uGUI) with advanced soft-masking features to create more visually appealing effects!
AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
These components and shaders allow you to add rounded corners to UI elements!
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the develop…
High-performance, zero-allocation stack trace logger for Unity Mono/DOTS, Burst, and Jobs. Safely capture call chains in multithreaded code
Optimized allocation free implementation of IList using ArrayPool.