A minimalist, flexible Tetris implementation in Rust that works in both no_std and standard environments. This crate provides a core Tetris game engine that can be used on embedded systems, in terminal applications, or in any Rust project needing Tetris gameplay.
no_std_tetris/
├── no_std_tetris # the crate
├── terminal_example # terminal example
├── esp32_c3_example # example implementation on esp32-c3
├── LICENSE
└── README.md