- China
-
02:16
(UTC -12:00)
Stars
🎨 Local-first, open-source alternative to Anthropic's Claude Design. ⚡ 19 Skills · ✨ 71 brand-grade Design Systems 🖼 Generate web · desktop · mobile prototypes · slides · images · videos · HyperFra…
LEAKED SYSTEM PROMPTS FOR CHATGPT, CLAUDE, GEMINI, GROK, PERPLEXITY, CURSOR, LOVABLE, REPLIT, AND MORE! - AI SYSTEMS TRANSPARENCY FOR ALL! 👐
GPT-Image-2 API and Prompts
A toy physically based GPU path tracer (C++/OpenGL/GLSL)
Lightweight Physically-Based Renderer designed for ease of use and fast prototyping
💡 Experimental real-time global illumination renderer 🦀
A modern C++ BVH construction and traversal library
A tool for exploring and applying various tonemapping operators.
Physically based renderer with Path Tracing and Photon Mapping.
A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.
A path tracing demo using hardware accelerated ray tracing in Unity
A simple C++11 Thread Pool implementation
2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts …
A simple PBR/IBL material viewer with drag and drop functionality written in C++/OpenGL
Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing
Physical based rendering with Vulkan using glTF 2.0 models
A GLSL Path Tracer
Header-only, tiny (99 lines) and powerful C++20 static reflection library.
A GLSL Path Tracer with Disney based material
A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.