Skip to content
View Hanggansta's full-sized avatar
🎯
Focusing
🎯
Focusing
  • China
  • 02:16 (UTC -12:00)

Block or report Hanggansta

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don’t include any personal information such as legal names or email addresses. Markdown is supported. This note will only be visible to you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

🎨 Local-first, open-source alternative to Anthropic's Claude Design. ⚡ 19 Skills · ✨ 71 brand-grade Design Systems 🖼 Generate web · desktop · mobile prototypes · slides · images · videos · HyperFra…

TypeScript 41,248 4,710 Updated May 15, 2026

LEAKED SYSTEM PROMPTS FOR CHATGPT, CLAUDE, GEMINI, GROK, PERPLEXITY, CURSOR, LOVABLE, REPLIT, AND MORE! - AI SYSTEMS TRANSPARENCY FOR ALL! 👐

26,128 4,720 Updated Apr 17, 2026

GPT-Image-2 API and Prompts

Python 14,419 1,431 Updated May 14, 2026

Realtime 3D rendering engine

C++ 810 44 Updated Jun 12, 2025

Framework for rapid OpenGL demos prototyping

C++ 116 9 Updated Apr 29, 2026

A toy physically based GPU path tracer (C++/OpenGL/GLSL)

C++ 2,047 200 Updated Feb 9, 2024

An Awesome Visual Path Tracer. 可视化路径追踪渲染器

C++ 97 3 Updated Jul 18, 2022
C++ 93 8 Updated Dec 14, 2023

Lightweight Physically-Based Renderer designed for ease of use and fast prototyping

C++ 99 11 Updated Jun 3, 2024

💡 Experimental real-time global illumination renderer 🦀

Rust 5,321 201 Updated Jul 7, 2025

Yet Another Renderer

C 181 24 Updated Aug 25, 2019

Ray tracing glTF scene with Vulkan

C++ 612 42 Updated Sep 29, 2025

A modern C++ BVH construction and traversal library

C++ 1,146 116 Updated May 9, 2026

A tool for exploring and applying various tonemapping operators.

C++ 353 35 Updated Jan 3, 2025

Physically based renderer with Path Tracing and Photon Mapping.

C++ 378 33 Updated Mar 11, 2022

A Windows only OpenGL 4.6 renderer for testing different rendering techniques & solutions.

C++ 21 5 Updated Jun 24, 2023

A path tracing demo using hardware accelerated ray tracing in Unity

C# 148 16 Updated May 8, 2026

A simple C++11 Thread Pool implementation

C++ 8,740 2,348 Updated Jul 20, 2024

Nori: an educational ray tracer

C++ 902 191 Updated Apr 23, 2026

2D/3D graphics engine written in C++ language. It currently supports the following graphics APIs: OpenGL 3.3+, Vulkan 1.2, DirectX 11. Its current purpose is to experiment with various CG concepts …

C++ 309 20 Updated Jul 12, 2025

A simple PBR/IBL material viewer with drag and drop functionality written in C++/OpenGL

C++ 27 5 Updated Jul 19, 2019

3D图形学算法Code。包括软渲染、光线追踪、PBR等等~

C++ 238 35 Updated Oct 8, 2020

Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing

C++ 475 36 Updated May 1, 2026

Vulkan Real-time Path Tracer Engine

C++ 522 40 Updated Oct 10, 2021

Physical based rendering with Vulkan using glTF 2.0 models

C++ 1,174 142 Updated Apr 5, 2026

A GLSL Path Tracer

C++ 2 1 Updated Feb 6, 2022

Header-only, tiny (99 lines) and powerful C++20 static reflection library.

C++ 690 79 Updated Aug 7, 2021

A GLSL Path Tracer with Disney based material

C++ 6 Updated Dec 2, 2021

A simple Monte Carlo path tracer based on assignment 7 of GAMES101 originally, accelerated by C++ multithreading or CUDA.

C++ 92 9 Updated Apr 6, 2024

A path tracer written in glsl and javascript

JavaScript 35 8 Updated Jun 1, 2020
Next