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Starred repositories
Compare two WizTree CSV snapshots into a differential CSV that can be loaded back into WizTree
A cross-version Python bytecode decompiler
Vulx - A Valorant profile editor that allows for server-sided, in game customisation.
A game engine based on Direct3D 12, C++17, and .NET 9 for learning purposes.
Repository containing the release data for Genshin Impact.
Mara_nx is a game patching application for Nintendo Switch. This application was build with Borealis by natinusala to simplify the patching process for Spanish translations available on TraduSquare.
A library/plugin used by CTR Studio to edit 3DS file formats. This can be used by other projects to edit/render 3DS files
An editor for 3DS formats including BCH and BCRES.
A tool to edit many video game file formats
A Python script for Blender to import/export models from Pokémon Switch Games
Terasol / Pokemon-Switch-V2-Model-Importer-Blender
Forked from SomeKitten/LegendsArceusBlenderScriptA Python script for Blender to import models from Pokemon Legends: Arceus (VERY WIP)
A UI library for handling FLYT and FLAN file binaries.
Home to all of the model-importing scripts I've written for 3DS Max.
A program to preview various materials and shaders in games.
Rust library and CLI to read and write Unreal Engine save files
Hengle / RE-UE4SS
Forked from UE4SS-RE/RE-UE4SSInjectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
Tools for making and loading Unreal Engine Mods. Originally developed for Astroneer.
An open-source container for models, animations, and more.
An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as …
Blender addons that improve the game development workflow between Blender and Unreal.
Updated AssetStudio, supports GI 6.0+, HSR 3.6+, ZZZ 2.2+ (and more), with improvements and new features (*゚∀゚*)
Imports MetaHuman head and body components from a their DNA files, lets you customize them, then send them back to MetaHuman Creator.