-
Freelance
- Toronto, CA
- https://hperigo.github.io/
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written in GLSL
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C++ examples for the Vulkan graphics API
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
LYGIA, it's a granular and multi-language (GLSL, HLSL, Metal, WGSL, WEGL and CUDA) shader library designed for performance and flexibility
Renders sky colors with Rayleigh and Mie scattering.
Draws an antialiased grid along the X/Y/Z direction of a mesh.