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Megagon Industries
- Berlin, Germany
- marian-brinkmann.com
- @Dev_Ikaroon
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RenderingEssentials Public
A small collection of rendering and graphics essentials
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Swizzle Public
A C# extension for Unity that allows you to do swizzle operations with Unity's Vector implementation in three different ways.
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ShaderLibrary Public
A bunch of shaders I created over the time. New ones might get included or get their own repo
ShaderLab MIT License UpdatedSep 22, 2023 -
WetSurfaceShader Public
A shader that visualizes water drops on surfaces using HDRP, Shader Graph, and VFX Graph
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TMP3D Public
A small extension that makes 3D text with Unity's TextMeshPro possible. It uses raymarching and a geometry shader to work around the limitations of TMP at the moment
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ScriptTemplater Public
A simple tool for Unity for creating custom script templates per project that can be created just like a MonoBehaviour
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AbilityDesigner Public
(Outdated) A plugin which gives you a dynamic, extendable and user friendly tool for the creation of abilities in games.
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