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CMake files that provide WebGPU for native and web development, easy-to-integrate and unified across implementations.
Learn to use WebGPU for native graphic applications in C++
"Learn Metal with C++" samples, ported to iOS
Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engines that are written in C++.
The easiest way to run WireGuard VPN + Web-based Admin UI.
Augmented Vertex Block Descent (AVBD) reference implementation
🐸 Rybbit - open-source and privacy-friendly alternative to Google Analytics that is 10x more intuitive.
A General-purpose Task-parallel Programming System using Modern C++
Emscripten: An LLVM-to-WebAssembly Compiler
A Vulkan / WebGPU / OpenGL engine for Desktop JVM, Android and Javascript written in Kotlin
Blockbench - A low poly 3D model editor
An Epic Mega Grants backed Master Thesis about creating the Next Generation (Multiplayer) FPS.
Industry-standard navigation-mesh toolset for games
Create the next immutable state by mutating the current one
🐻 Bear necessities for state management in React
A high performance caching library for Java
💻 A fully functional local AWS cloud stack. Develop and test your cloud & Serverless apps offline
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for…
An assortment of assets that demonstrate features and capabilities of the glTF format
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2