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Releases: JujuAdams/Snitch

4.3.3

05 May 21:33

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  • Fixes RFC3339 compliance for SnitchFormatTimestamp()
  • Updates sentry.io implementation to support the new(ish) "envelope" HTTP request format
  • Fixes Game Analytics-specific macros
  • Fixes SHA256 implementation which was causing problems when sending messages to Game Analytics

4.3.2-beta

04 May 19:05

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4.3.2-beta Pre-release
Pre-release
  • Fixes RFC3339 compliance for SnitchFormatTimestamp()
  • Updates sentry.io implementation to support the new(ish) "envelope" HTTP request format

4.3.1

01 May 14:40

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  • Fixes crash when running with Snitch enabled and no backup manifest exists (usually fresh runs of the app). Thanks @AlexInCube!

4.3.0

09 Aug 14:19
1321df4

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  • Adds generic HTTP service

4.2.0

09 Jun 10:29

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  • Adds breadcrumb functions for the sentry.io integration - Thanks @WangleLine!

4.1.1

02 Jun 09:23

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  • Multiple bug fixes - thank you @katsaii and @WangleLine
  • Corrects function name of SnitchSoftError()

4.1.0

02 May 18:25

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  • Adds SnitchLogGetString()

4.0.0

04 Mar 21:43

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  • Evacuates global namespace
  • Adds a persistent controller object which removes the need for HTTP / Networking Async event setup
  • Make sure that the controller object __SnitchController is never destroyed or deactivated

3.1.0

02 Nov 18:38

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  • Now built using 2022 LTS
  • Updates lots of function names so behaviour is clearer
  • New documentation!

3.0.2

20 Oct 21:49

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  • Adds flexible crash collecting behaviour depending on whether you're running from the IDE or from an executable (i.e. in production)
  • Log files are now more nicely organised
  • Adds UDP/TCP local broadcast of messages
  • Adds out-of-the-box support for bug tracking using sentry.io, GameAnalytics, and Bugsnag
  • Adds customisation of log file header and crash dump data
  • Updated to use time sources and GMS 2022.9 for less setup effort
  • Adds SnitchError() to deliberately cause a logged error