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base repository: JMBeresford/retrom
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base: v0.7.42
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head repository: JMBeresford/retrom
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compare: v0.7.43
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- 10 commits
- 31 files changed
- 2 contributors
Commits on Nov 5, 2025
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Commits on Nov 6, 2025
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perf: add database indexes and optimize hot paths (#427)
Profiled the codebase and identified several performance bottlenecks causing slow queries and unnecessary allocations. ## Database Indexes Added migration `2025-11-04-043457_add_performance_indexes` with 10 strategic indexes: - `game_files(game_id)`, `games(platform_id)` - foreign key indexes - `game_files(game_id, is_deleted)` - composite index for common query pattern - `games.is_deleted`, `game_files.is_deleted` - filter indexes - `game_metadata.igdb_id`, `platform_metadata.igdb_id` - metadata lookup indexes - `games(steam_app_id) WHERE steam_app_id IS NOT NULL` - partial index These eliminate sequential scans on queries like: ```rust schema::game_files::table .filter(game_files::game_id.eq_any(&game_ids)) .filter(game_files::is_deleted.eq(false)) ``` ## Rust Optimizations **`grpc-service/src/games.rs`**: - Removed redundant `into_iter().collect()` allocation - Changed clones to references (`game.path.clone()` → `ref updated_path`) - Parallelized file deletions with `join_all()` instead of sequential loop **`grpc-service/src/library/metadata_handlers.rs`**: - Iterate with `.iter()` + selective clone vs cloning entire vector upfront ## React Memoization Added `React.memo` to `GameItem` and `GameImage` components to prevent re-renders in virtualized lists when parent state changes but props are unchanged. **Before:** ```tsx function GameItem(props: { game: Game }) { ... } ``` **After:** ```tsx const GameItem = memo(function GameItem(props: { game: Game }) { ... }); ```Configuration menu - View commit details
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Commits on Nov 7, 2025
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Commits on Nov 9, 2025
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fix: built-in ppsspp emulation (#433)
PPSSPP emulation should now be working again for: - Non-safari-based web browsers - Windows desktop clients
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Commits on Nov 10, 2025
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chore(main): release 0.7.43 (#431)
🤖 I have created a release *beep* *boop* --- ## [0.7.43](v0.7.42...v0.7.43) (2025-11-09) ### Features * update emulatorJS version 4.2.1 -> 4.2.3 ([58de623](58de623)) ### Bug Fixes * built-in ppsspp emulation ([#433](#433)) ([54c97e3](54c97e3)) * cache control header for public files ([2dad54d](2dad54d)) * catch memory access error in web emulation ([08d39c4](08d39c4)) * overlay UI tweaks ([92c4f6f](92c4f6f)) ### Performance Improvements * add database indexes and optimize hot paths ([#427](#427)) ([f80b0e0](f80b0e0)) --- This PR was generated with [Release Please](https://github.com/googleapis/release-please). See [documentation](https://github.com/googleapis/release-please#release-please).
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