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Project developed for the RIGPR module at the University of Portsmouth. This is a third person shooter developed with guidance from Rebellion Developments.

C# 4 Updated Apr 18, 2026

Adding RainbowMode to the game VoidLoop

C# 1 Updated Feb 28, 2026

Useful extension methods for Unity.

C# 89 8 Updated Aug 24, 2025

Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at the root. Set up your lighting and in the editor go to Asse…

C# 738 94 Updated Nov 25, 2024

UI blur (translucent) effect for Unity.

C# 899 84 Updated Nov 14, 2025

A collection of practical Unity shaders for your next project

C# 242 19 Updated Apr 14, 2026

EditorAttributes is a unity package that adds some extra editor attributes to your project to easily customize your editors without having to write any editor code.

C# 279 22 Updated Apr 7, 2026

Automatically set controller prompts in text and icons in your Unity game UI.

C# 138 26 Updated Jul 5, 2025

A Unity script for baking BillboardAssets

C# 10 Updated Apr 14, 2023

The Unity UI library of controls, components and other useful features for extending the Unity UI solution for Unity

C# 1,624 176 Updated Dec 17, 2025

A smooth and intuitive way to work with sprite sheets in Unity.

C# 109 13 Updated Sep 5, 2024
C# 6 Updated Jul 20, 2024

Library datapack for quaternion math

mcfunction 12 Updated Mar 17, 2025

The Easy Map Updater (E.M.U.) is a toolset implemented in Python for automatically updating Minecraft maps for Java Edition to the latest version.

Python 28 Updated Jan 19, 2026

Explosion-based player motion library for Minecraft

mcfunction 118 16 Updated Sep 22, 2024