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Meerkating
sherief
This is only used to contribute patches to other projects. My own work can be found at https://code.sherief.fyi
Vaxry
vaxerski
The lower you go, the more amusing it gets...
Just kidding. You'll only go insane.
@hyprwm Acheron, Hades
Ray
raysan5
I make tools and technology for videogames development. Available for technical consulting, courses teaching and conferences. Feel free to message me!
@raylibtech Barcelona
The Algorithms
TheAlgorithms
Open Source resource for learning Data Structures & Algorithms and their implementation in any Programming Language
India
Javidx9
OneLoneCoder
I'm a programmer. I'm keen on getting the word out that programming is fun, silly and educational. I don't do much web stuff, I like clock cycles.
http://www.youtube.com/javidx9
Philippe Leprince
pleprince
Head of engineering @ Ynput, ex WetaTools Engineering Manager, RenderMan Engineer @ Pixar, Head of Rendering/CG Sup/Senior TD @ DNEG, Framestore etc.
Paris, France
Chen Huang
ALEXMORF
A programmer passionate about graphics and game engine programming.
San Diego, California
Nick McDonald
weigert
27Y/O -
Formerly ETHZ/MIT:
(MSc. Process Engineering 2020)
Simulation Programmer
Geomorphology Enthusiast
Vienna AT
Laura Migueláñez
lauramiguelanez
Full-stack/WebGL Developer
She oozes a permanent and slightly hallucinogenic sense of enquiry
Madrid, Spain
Fernando Oleo Blanco
Irvise
Mechanical engineering, libre software and electronics aficionado.
Madrid, Spain
Wenzel Jakob
wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.
EPFL Lausanne, Switzerland
Sergio Sánchez
sergete
Engineering student in games design and development at university Rey Juan Carlos
Madrid